Kinect the Dots

The Xbox Kinect has been a worldwide phenomenon since it was introduced. With sales of over 1.3 million units worldwide during its initial release alone, the Kinect reigns supreme over other gaming consoles, but in order to really get the most out of this new system, space is a major requirement in your play area. The way most rooms are set up, it’s extremely difficult to properly place the sensor 6-8 feet away from your play area, and leave 6-11 feet wide around you. The sensor also must be raised anywhere from 2 to 6 feet off the ground, leaving many with a space dilemma. Here are a few ways you can maximize the space in your family room to make way for the Kinect and the best gaming experience possible:

  • Use multi-functional furniture. A wide-open room is good, but let’s face it- most of us don’t have that kind of space to spare! When setting the room up for Kinect, you want to keep in mind that the more functions your furniture has, the better! For entertainment rooms, or even smaller great rooms, convertible futons are great! They give you a nice comfy place to lounge on during the day, and an extra bed to sleep on at night. Set up 12+ feet away from the TV and Kinect sensor, they’re the perfect place to rest after a good game of Dance Central!

  • Choose movable furniture for a quick Kinect makeover. Ottomans are also good to consider when setting up a Kinect-friendly room. They’re small and comfy, yet easy to move when its time to play! Placing a few of these around strategically makes the room look furnished, but not too cluttered.
  • Select cabinetry that gives hassle-free access to the gaming unit. Of course the most important part of this whole set up is the media console. The Kinect sensor won’t work hidden behind those cabinet doors, and no one wants to leave the doors open with all their gadgets spilling out. Media consoles like these allow a perfect spot for the Kinect sensor (meeting the height requirement) yet still allow the rest of your wires and consoles to be hidden beneath.

Posted by Kalei Munsell

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